Update:
There was a problem with the patch that should now have been fixed – if you downloaded th epatch and the game doesn’t work, please try it again now. Also the FTP is a bit broken so I haven’t been able to update the demo installation – that will 404 for the next couple of days I’m afraid. Please bear with us.
Original post:
We’ve released the new update for Eufloria.
Patch for the full game
Patch for the demo
The first big highlight of this update is that we’ve now added Achievements to the game, and these will work with Steam if you got the game there. We’ve given them a good test so they should be fun, and present a variety of different gameplay styles to get your teeth stuck into. Let us know what you think in the forum!
The second major item is that we’ve added our first Community Map Pack. These are some of the best levels that have been made for the game since it was released. It’s really amazing to see what people have been getting up to – congratulations to all the map authors we’ve included. The maps are accessible from the Custom Maps menu and all have their authors attributed so you can see who’s who. There are also many more cool and interesting maps to be found in the user levels forum – go check it out!
We also added (and fixed) some really cool modding stuff, so check out the list below and then get stuck in
- Added Achievements.
- Added Community Map Pack 1.
- Added directory support for Custom Maps.
- Added speed records on level selection.
- Lua: Added user interaction Lua calls OnAsteroidSelected(ID), OnMouseLeftClicked(x,y) and OnMouseRightClicked(x,y).
- Lua: Added drawing text from script.
- Lua: GetNumAsteroids() – returns number of asteroids in play.
- Lua: RevealAll() – reveals all asteroids.
- Lua: Asteroid naming (asteroid.Name = “”).
- Lua: Planting flowers from script (flower:Plant, flower:PlantOnRandomTree, flower:PlantOnRandom###Tree).
- Lua: Camera location and zoom query from script (GetCameraX, GetCameraY, GetCameraZoom).
- Lua: Get trees on asteroid from script (asteroid:GetRandomTree, asteroid:GetRandom###Tree).
- Fixed adding and removing asteroids at run time.
- Fixed planting on moving asteroids.
- Fixed enemy laser mines travel distance violation (thanks Maarten).
- Fixed crash bug when enemy AI has no asteroids (thanks Mihhaelo).
- Fixed loading music restarting as the game enters main menu.
- Fixed invisible mines/flowers from Lua setup bug.
- Fixed long root crash.
Enjoy!
20 Comments
Crashes on start up for me
Even after a full re-install.
Ah sorry guys, please re-download the patch as I made an error with the original one.
The new patch works like a charm for me (Direct2Drive version).
Thanks!
Are you going to be pushing this update to Steam?
Hello
Yep, this should be going live on Steam shortly.
Am i the only one with a weird problem with Community Map Pack 1 maps not loading?
Seems to me that subfolders in \Maps\ directory aren’t being processed correctly…
You are not; this is now fixed, please re-apply the patch. REALLY sorry about that, I messed it up
Thanks, it’s fixed now
i still cannot get the patch to run…kinda getting frustraing
Sorry about this John… I’ve just tried the patch on a 2.05 install and after applying it the custom levels run OK. Try re-downloading it: http://www.dyson-game.com/files/PatchEufloria.exe
Congratulations for your latest patch! I really wanted to see the best of community map finding their way into the game, I hope this first community map pack will be the first in a long series of map packs. Having completed all levels of Eufloria long ago, I wasn’t going to dust it up just for achievements, now I know I will!
Keep up the good work!
I tried the patch a about a week ago and the game ran but the community maps wouldn’t load, my completion times weren’t being recorded and the achievements weren’t being unlocked. I reinstalled the patch today and still no luck.
Does your game definitely report that it’s version 2.05 in the main menu? Did you definitely download and run the patch and not run an older version of the patch you already downloaded?
My game’s still 2.04, I’m on Steam.
Hi,
I love your game but i was half way through the main game and discovered with terror that my progress was reset since the patch! I updated by Impulse… Is there something I can do?
Hi Hal, sorry about that – no idea why that has happened… if you can let me know what levels you’d got up to then I can send you a new save file – alternatively you can unlock the levels you need to play from the unlock menu.
Oh, didn’t see the unlock menu, thanks!
It was 2.05, but I re-downloaded and reinstalled the patch again last night and now I have access to the community maps, but the level times and the achievements still won’t work. I got the game from D2D during their spring drive a few months ago. I update it a couple of times since then and they all worked perfectly until this patch.
Hey the patch still will not work for me, the game keeps crashing even after fresh install. What are people doing to get it to work?
Hey after another clean sweep and fresh install of the game and the patch from http://www.dyson-game.com/files/PatchEufloria.exe, everything worked on start up.
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