Ready to Launch!

Well almost. In February 2012 that is.
We are nearly done creating an iPad release of Eufloria that is as good as we can make it. Tunatech and Team Eufloria are applying some final polish, a few more tweaks, a nip here, a tuck there… Either way, the iPad release is imminent. Imminent enough to release our official trailer for it!

Have a look:

(Vivaldi really does work well for video games trailers…)

Press?
Lovely people of the press. I feel I need to stress again that we are just a tiny indie team (Alex and I are on core development, and Brian on music). This port has been co-created with another indie team, Tunatech.

(People often forget that we are not some big company or corporation.)

We focus on game quality, and since we spend so much time on development, and since we don’t have PR departments, marketing professionals, or other “staff” working for us it is a real challenge to get word out about our games. We therefore want to strongly encourage anybody in the press who finds our game interesting, either for previewing/reviewing/or writing directly about the game and its development, to please get in touch. :-)

Contact us at rudolf@omni-labs.com and we will do our best to accommodate your needs.

iFloria
(I am going to put on my salesman hat now, so be warned.)

This is going to be a pretty major release. We have added new music, new content, new features, new interface… (NO VIRTUAL JOYSTICK but instead; a properly designed lovely touch-UI).

We will release the game fully functional; no hidden core features require in-app purchases to obtain. If we do add purchases later on it will be content devised after the game has shipped. Actual extra content. :-)

The initial release and update will be by far the most comprehensive and enjoyable release of Eufloria to date. And the price will be pretty darn reasonable. (I am not biased! Honestly!)

There is also additional content planned or lined up for the first update, including a new Ambient Mode, that is more about nurturing and growing, relaxing and playing with the new terraforming mechanic. (Yes, you can terraform stuff)

Anyway, I don’t want to give away too much, but hope that many of you will be happy to try the game once it is out and explore its content. If you do let us know what you think?

See you then!

Rudolf

17 Comments

  1. Bryce
    Posted 20/01/2012 at 16:05 | Permalink

    All right! Been saving an iTunes gift card for this! :P

  2. Posted 21/01/2012 at 00:32 | Permalink

    Bra-vo!

  3. Flo
    Posted 21/01/2012 at 11:59 | Permalink

    hoffentlich, wird ja zeit..

  4. Misterkaz
    Posted 22/01/2012 at 22:09 | Permalink

    I see that the iPhone version isn’t included in this update. Is it true or are you guys working on a port for iPhone as well

  5. Posted 23/01/2012 at 12:51 | Permalink

    Yeah definitely, but it will be a bit after the iPad release, as the iPhone port will need serious tweaking.

  6. Posted 23/01/2012 at 12:52 | Permalink

    Hang in there, it is worth it! (In my opinion)

  7. Posted 23/01/2012 at 12:52 | Permalink

    Good man/woman/other.

    ;-)

  8. Brice
    Posted 23/01/2012 at 14:29 | Permalink

    Hi guys,

    First : i love this game! thank you!

    Is there any Android version planned?

  9. Posted 23/01/2012 at 21:02 | Permalink

    Vivaldi indeed works well!

  10. Decimae
    Posted 23/01/2012 at 23:05 | Permalink

    In all seriousness, I really like Eufloria on PC and would buy it on Android(if compatible, of course). Congratiulations(or however that’s spelled) on your iPad release anyway, it seems to be a good step forward in publicity.

  11. Posted 28/01/2012 at 10:26 | Permalink

    Congrats guys. And don’t forget about Android :)

  12. sableblade
    Posted 31/01/2012 at 02:36 | Permalink

    The IPad is the perfect platform for Eufloria… and I have been hoping for a version of Eufloria for the IPad ever since I bought my first one (writing this msg from my 2nd one). With nearly a thousand hours of Eufloria on the PC (ever since it was called Dyson)… it never gets old… and I am waiting in breathless anticipation for the IPad release!

  13. Posted 31/01/2012 at 13:09 | Permalink

    Wow, that is amazing. Glad you like the game so much. :-)
    All I can say is that I hope you will enjoy the iPad port. I think it is very very nice myself.

    R

  14. Dan
    Posted 31/01/2012 at 21:59 | Permalink

    Lurv!

  15. Anonymous
    Posted 03/02/2012 at 10:28 | Permalink

    Wow this seems so awesome I can’t believe there will be an iPad version so soon :D i thought the port for iPad would have taken much longer (at least 2 more months ) now that I have heard Of this I cannot wait until it comes out on iPhone… I have SOO many questions. But I best not pester you with them. Oh, maybe just one… Can you give a rough number of months for when the port for iPhone will be released??? :D (sorry, can’t help myself!)

  16. Andy
    Posted 04/02/2012 at 12:23 | Permalink

    Big eufloria fan, can’t wait :) Will it be called eufloria or iFloria as your post suggests?

    Good luck with the release!

  17. E Nyquist
    Posted 03/04/2012 at 00:13 | Permalink

    Grats on the release guys; Be sure to give us Android tablet owners some love too, though. ;)

3 Trackbacks

  1. […] well as giving little talks. [Edit:] Also Omni Labs will be showing off their soon to be released Eufloria HD for […]

  2. […] Systems has taken to their blog this morning to announce that their popular PC/PSN game Eufloria is just about ready to also launch […]

  3. […] the team has added new features which may make the iOS version worth an additional play. On the Eufloria blog they wrote: This is going to be a pretty major release. We have added new music, new content, new […]

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